The week in which we’re back after I spent the prior week hosting someone in a different fashion altogether and reintroduce a segment to the show in which I share my Playstation VR first impressions. Also, (30 mins later) AT&T is re-establishing itself as a monopoly by purchasing Time Warner, Wang Jialin unveiled Movie Metropolis and his plan to kickstart Chinese tourism and commerce, the NBA is going to broadcast one game a week in VR, Devin Faraci is scum, Marvel continues the worst trend in directing, and Chris Rock has landed a huge Netflix check. Plus, the Nintendo Switch, High Frame Rates in cinema, The Coen Brother’s Dark Web, Donald Glover as the Young Lando, and I contemplate registering to vote to protest the usage of condoms in porn.
Tag: Donald Trump
Two Cents 067: Samsung Fire Sale
The week in which Netflix continues to challenge the theatrical release model, Ryan Kavanugh is looking to sell Relativity, Wang Jialin is stopping by Hollywood to scour the town, Alibaba is teaming with Amblin Partners, Yahoo assisted the NSA in scanning all their emails in real time, Samsung is ceasing production of the Note 7, and the latest from Google and Oculus’s press conferences. Plus, Amazon is adapting a podcast for Prime, pricing details for Turner’s Filmstruck streamer, the Suicide Squad Extended Cut, the Gears of War adaptation, more movies that don’t need to be on TV, and The Simpsons in VR.
Two Cents 065: VR Tech n’ Spec (Feat. Greg Krish)
The episode in which I finally have someone on that knows what VR is so I begin by asking him lots of things about working in the new medium, SanDisk created a 1TB SD card, Palmer Luckey has a fall from grace, Dalian Wanda is teaming with Sony on their tentpoles, music streaming is equally as profitable as sales now, AT&T’s DirecTV net neutrality no-no’s, Pokemon GO and Snapchat’s role in AR’s adoption, and the future of advertising/marketing in the VR age. Plus, Dawson’s Creek, VCRs, lactose intolerance, virtual reality’s lack of content & governance, parents not understanding the dangers of early VR exposure, VR gambling coming to casinos, and almost no film conversation at all.
