The episode in which 100 being the ending seems more and more realistic, lots of tryhard social network lamestars got dupped by Ja Rule and his doomed Bahamian luxury music outing and the Seth Rogen/Lonely Island flick that might share a similar premise, we try to make sense of unions and the impending WGA strike, lots of Disney flicks get dates, Time Warner’s DC streaming service, and Amazon’s Echo Look. Plus, Jeff Goldblum in Jurassic World 2, Logan going black and white, Night Trap turns 25, M. Night’s Unbreakable sequel, what David Fincher, Damien Chazelle, Ang Lee, and Paul Verhoeven are working on next, Innaritu on VR, Abu Dhabi’s Warner Bros World, social network holidays, and deets on Netflix’s next Adam Sandler flick.
The episode in which I try to keep this show alive by dumping Penny Thoughts back onto Dollar Reviews (and doing that weekly again via streaming titles), I make my first retractions, Superman joins Mission: Impossible, Fandango takes aim at Mondo, and Sony says goodbye to the PS3/hello again to VR as more join the fray. Steve caught up on The Edge of Seventeen, Raw, and 2014’s Beauty and the Beast; while I was enamored by Kedi, pumped out Drake’s More Life, experienced Step Up 3D within PSVR, and finally beat Sly Cooper. More importantly, Sony is making a Venom movie, Warner Bros is rebooting The Matrix, Fox is remaking The Fly, and Netflix is re-sharting pan and scan.
The episode in which daylight savings just began so we are a day late, Ghost in the Shell is getting an awesome Japanese dub, we predict the futures of Blumhouse and Disney’s live-reactions, La La Land goes on a world tour, Ridley Scott wants more Xenomorph flicks, and Avatar 2 has been delayed yet again. I finally caught X-Men: Apocalypse, share my trip to the New Wave Bar, continue my descent into Lego Dimensions, and give a taste of PSVR 3D Blu-ray playback. Also, Camarada brings 3D recording to all Android devices, Oculus continues blurring VR’s future, IMDb’s F-rating for female projects, Time Warner expands its streaming to animation, our take on videogame adaptations, and the slate of 2017 blockbusters.